Cleanup
Cleanup functions should only ever be called immediately before the project stops running.
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void CRClose()
Calls the following functions in sequence
CloseWindow() from the Raylib library
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void CRUnloadFonts()
Iterates through the list of fonts and unloads them.
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void CRUnloadTilemaps()
Frees all the tilemaps memory.
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void CRUnloadCharIndexAssoc()
Frees all the memory providing associations between characters and arrays.
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void CRUnloadLayers()
Frees all the memory associated with layers.
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void CRUnloadMasks()
Frees the memory associated with masks.